If you set it up for two axes, they will be named x and y. Plugging into the Z axis socket only causes the encoder to be ignored.
I suppose I could pretend that there are 3 axes and only plug in two of them, but that would be 'squirrely'er than what I've got.
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I suppose I could pretend that there are 3 axes and only plug in two of them, but that would be 'squirrely'er than what I've got.
Sent from my Pixel 3 using Tapatalk